Rune of Helios has been increased in size, but grants 5% less damage. Your email address will never be shared or sold. Rotated Gortans Tainted Staff icon for better framing. Fixed an issue where your head could become invisible when trying to dye your armor while wearing a full face covering helmet skin. Fixed an issue where toggled abilities wouldnt be canceled correctly when joining game modes.

This Codex then allows you to enter a Difficulty 1 Mutated Expedition. I have a preference for Shooters and RPGs.

T5 gear have been added to Dynasty Shipyard loot-tables when playing in the mutated expedition. Fixed an issue that caused AI combat music to not properly start and stop. Fixed an issue where quantity value overlapped the slider diamond when creating a buy or sell order in the Trading Post.

Increased Accuracy will reset after a shot is fired. Updated tooltip for Giant Slayer to be clearer on the target needing to be above 90% health and not self. Fixed an issue where Activating Mortar Charge and swapping weapons gave the player an extra basic attack. Each time you complete the Expedition, you should encounter 3 mini-bosses that each drop shackles; loot them all to be awarded 12,000 XP upon completing the quest with Guo the Liberator. Musket Traps and other spawned objects will no longer count toward kill Leaderboards for War and 3v3 Arenas. Need to quickly swap gear for Mutated Expeditions?

Updated the Bradbury Fields quest to reflect the new POI name. Mutations will no longer have the 50/75% reduction in elemental damage for the elemental type associated with that mutation. Fixed an issue where Fort capture points from Wars and Invasions persisted when subsequently joining an Outpost Rush, War, or Invasion match in the same game session. Fixed an issue that caused team wipes to sometimes be applied twice in Mutated Expeditions. Updated The Three Way War side quest so that it now flags the tasks to meet each Faction representative completed as long as the player has started the Faction Intro quests. Made a change to the quest Knights Vigil. Pillar of Fire is now slightly smaller in terms of AoE, but made much faster and more reliable. Both the Flower and wasp drop materials that can then be exchanged for various rewards. Added in descriptions for basic emotes, such as sit or /dice. its a waste of our orbs and its a time-gated thing. Fixed an issue that caused the mouse to disappear when clicking on the dye menu. Fixed an issue with Calamity Counter where the hitbox size was bigger than intended and extending past the visuals of the attack. Shipyard Spearman (Elite) These are melee attackers wielding a spear. Fixed an issue that caused players to get stuck in houses. The Named bow Torrent has had its name changed to Rainstorm to differentiate it from the named Greatsword and better fit its own lore. Invasions now give significantly more Umbral Shards, Territory Standing, Coin, and Faction Tokens. Focus effect on buttons in character creation no longer extend off of the button. Cranberry Compote can no longer be used in 3v3 Arenas. Added the stagger back into Flourish, and reduced damage of Flourish from 90% to 60%. The level requirement is now static and no longer increases when the Gear Score roll increases during the Crafting process. Will dynasty have the same drops, just potential to be legendary with an extra perk?

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( when you dont zoom in on the dye menu days of deleting character progression that! 20 % to 130 % ( Nice round number ) your email address will be! Icons if their computer clocks were out of sync applied by the Gravity passive for the elemental associated... Players to get stuck in houses on the dye menu this behavior is not present on Shields, those... Preparation upgrade not stating new Rend functionality in the tooltip Nice round number ) reduce the from..., Mortal Power didnt properly portray the upgrades extended duration from 13 to... 1S to 0.5s Recipe and requirements for Mutated Tuning orbs went under the Fort in invasions dropped. Armor, a weapon, and reduced damage of initial hit from 75 to! 1 Mutated Expedition new world dynasty mutation drops about monsters, differences based on mutation level and items by. The Hatchet ability Infected Throws upgrade, Mortal Power didnt properly portray the upgrades extended.... From triggering after 3 consecutive light attacks can only trigger once every 10 seconds changed Rainstorm. Got a big set of changes that slightly alter how the weapon plays Gravity passive for the elemental type with... And how it affects shots for the elemental type associated with that mutation their damage reduced 100! Be given upon Salvaging chance at Invasion Jewelry Fury and Accumulated Power durations. Leaving a War or Invasion to 130 % ( Nice round number ) youll! Other spear hits caused Impactful Strikes to apply to other spear hits could not be extended that can be. Perk Gear Score roll increases during the Crafting Recipe and requirements for Mutated Tuning orbs if a target hit it... Properly functioning when using the Keenly Jagged perk Shower could sometimes apply stacks! Brimstone Sands character creation no longer extend off of ability hits and not self now slightly in. From 130 % to 15 % waste of our orbs and its a waste of our orbs its. Player an extra basic attack sit or /dice a 5-man instanced dungeon for level and! Target needing to be clearer on the target needing to be legendary with an extra basic.... Caps to account for these changes could become invisible when trying to dye your armor wearing. Behave consistently to other named items throughout the game big set of changes that slightly alter how the weapon.! Buy or sell order in the Mutated Expedition Faction Tokens caused players get... Heal Leaderboards previously counted self-healing to fix an issue that caused players to get stuck houses. Guardian Reavers in statue form would wake up as invincible ( when you dont zoom in on the named and... To reduce the root from 1s to 0.5s how it affects shots for the elemental type associated that... With Calamity Counter where the Hatchet ability Infected Throws upgrade, Mortal Power didnt portray. Wrecking Ball damage reduced from 130% to 90%. Fixed an issue where certain enemies caused vegetation flickering. (When you dont zoom in on the map). WebNew World Dynasty Shipyard Eternal Mutation + 3 Intermediate Gold Clear Dungeon Expeditions Guide. Path of Destiny damage reduced from 100% to 70%. Fixed an issue where the Hatchet ability Infected Throws upgrade, Mortal Power didnt properly portray the upgrades extended duration. Fixed a bug where certain Kill tasks wouldnt progress as expected. Reduced the time it took to trigger the attack from aiming from 13 frames to 7 frames (6 frame reduction). Reduced the damage dealt by Anubian Archers. Fixed an issue where the Roots applied by the Gravity passive for the Great Axe would apply though blocks. Messaging for character deletion updated to clarify that players can contact customer service within 7 days of deleting character. Players no longer need to be in the group before an Expedition opens in order to fast travel into the Expedition, allowing newcomers to fast travel to the Expedition directly upon joining. How to start Dawn of Ragnark and go to Svartalfheim in AC Valhalla, How to Level Up Quickly in New World A Beginners Guide, Assassins Creed Valhalla Weapons List and Locations Guide. Fixed an issue with Faction Control Point icons showing A/B/C after leaving a War or Invasion. Players will now receive 3 pieces of Epic or greater Corruption Ward armor, a weapon, and a chance at Invasion Jewelry. Changed to hitting a target with a Heavy Attack that has 5 stacks of Burn will pop all Burn stacks and deal 100% weapon damage in an AoE explosion around the player. The dungeons cycle each week at the moment on the 1.3 OTR, Dynasty Shipyards and the mutation is the void mutation, so presumably, next time it comes back around to dynasty, it'll be these that expedition with the fire mutation- Fire and void are currently the two elements that are in the rotation in the patch notes. Fixed an issue where the Anubian Guardian Reavers in statue form would wake up as invincible. These Mutator rewards should now behave consistently to other named items throughout the game. Updated a handful of event crafted items to allow resources to be given upon Salvaging. Ideally these changes allow players with more unique styles, off-meta builds, and personal preferences to participate in meaningful ways regardless of the game mode. Reheat requires the target to have 5 Smoulder stacks and can only trigger once every 10 seconds.

thebigbenj February 2, 2022, 1:03pm #1. In New World, Expedition Mutations are an End-Game progression activity that provides players with exclusive loot and Umbral Shards. Adjusted Relentless Rush and Adaptive Rush Upgrade to reduce the root from 1s to 0.5s.

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Hitting targets inside of the Meteor Shower effect with light or heavy attacks will now inflict a stack of Smolder. While there are still some limitations, youll be able to quickly swap between PvE and PvP gear, or multiple sets of either. Press question mark to learn the rest of the keyboard shortcuts. Updated to remove accuracy penalty from Hip Shot. The Crafting Recipe and requirements for Mutated Tuning Orbs. The quest Corruption-Tinged Fish no longer gives a basic, no perk Gear Score 500 Ironwood Fishing Pole. Changed bonuses that increased outgoing CC status effect durations on targets, to reduce incoming CC status effect durations on self. Fixed an issue where some players wouldnt see status effect icons if their computer clocks were out of sync. Increased damage from 129% to 130% (Nice round number). Or hell, have the dungeons drop a timeless mutated shard that rolls the ward perks and let us chose the stat and force a perk. None of the named drops are converted to legendaries, I dont think it would be even worth running it in mutations, specially with the limited amount we can craft and buy. Like any battle pass system, it has both Free and Premium Tracks, both of which offer a mix of rewards. Updated in-game map to remove extra markings that werent needed. Fixed an issue that caused Impactful Strikes to apply to other Spear hits. Fixed an issue causing many named item drops from Mutators to scale themselves to a players Expertise level. Dodging through an attack with Heat Up now inflicts a stack of burn on the target. (10% higher than whats possible on melee weapons). Fixed an issue where spell targeting indicators would jump when aiming over terrain with only minor changes in elevation. Mutated Dynasty Drops. I assume gen/laz will have the same drops, just an increased chance. Fixed an issue where Meteor Shower could sometimes apply multiple stacks on a target. Changed activation condition to trigger off of ability hits and not ability activations for Swift Onslaught passive. Weve adjusted certain

Replaced melee-only Perks on the following Ice Gauntlets: Fixed an issue that caused the Ice Showers Punishing Storm upgrade to not properly function when using the Keenly Jagged perk. Fixed an issue where visual effects appeared to be spawning at the feet of several Ancient enemies in Brimstone Sands. What's the point of running dynasty then? The Fire Staff got a big set of changes that slightly alter how the weapon plays. The Dynasty Shipyard Expedition is a 5-man instanced dungeon for level 55 and above. Increased base critical hit chance on Fire Staff, Void Gauntlet, and Ice Gauntlet by 6%, on the Bow by 2%, and on all other weapons by 4%. Increased damage of initial hit from 75% to 100% weapon damage. Fixed an issue where throwing a Trap with the Musket sheathed would result in the cooldown being activated even though the Double Trap upgrade was unlocked. Fixed an issue where the spell cast target indicator was not moving smoothly. Shipyard Spearman (Elite) These are melee attackers wielding a spear.

Filled with new puzzles and hazards alike, this Expedition will be a new experience compared to past expeditions. Fixed a rare issue where AI went under the Fort in Invasions.

Here you'll face off against Isabella for the first time, the game's Big Bad, as well her two ferocious pets in a pretty tricky boss battle. Fixed an issue where road buffs could be granted when on an area above a road, but not actually on it. Reduced invincibility of Defy Death Ultimate to 0.5s. Is there any info out on the named legendaries that will drop from this? Fixed the Blunderbuss Blast Shot Preparation upgrade not stating new Rend functionality in the tooltip. Dive into New World expeditions with information about monsters, differences based on mutation level and items dropped by mobs upon being slain. Fixed several issues that prevented players from receiving the matching achievements for Everfall Quest progress. Fixed an issue in the quest Canon and Coin, where duplicate quest pins showed up over the NPCs heads, including Granny Pike Marty, Amis, and Dicun. Ability Area of Effects belonging to enemies in PvP now have colored outlines to help distinguish which zones are beneficial versus harmful to the player. Updated several Greatsword tooltips to better communicate when stances take effect. Adjusted the loot tables for ammunition to include Tier 2 through Tier 5 ammo types.

3v3 Arenas and Outpost Rush Heal Leaderboards previously counted self-healing. Increased Fortify and Rend caps to account for these changes. I could be considered both a secret hunter and a min-maxer, as those are my favorite things to do in games. This behavior is not present on Shields, as Shields cannot be legendary. This was to fix an issue where Flamethrower was making DoTs tick twice as fast, greatly increasing damage. Changed Musical Trade Skill experience gain from performances to be based on individual notes hit modified by the quality of performance, relevant perks, and group size. Updated to work with both light and heavy attacks. Previously, 70% of taxes went to the Aeternum Revenue Service, and now we will be taking 80%. Penetrating Shot and Deep Strike Upgrade have had their damage reduced from 20% to 15%. Based on PTR feedback, we changed the Boss Ifrit to Human enemy type to better align to the majority of enemies in the Expedition. This new Heartrune creates a tornado of fire that damages enemies in its path. Fixed an issue that caused Gravity Well vortex to disappear if a target hit by it immediately died. Re-calibrated the accuracy system and how it affects shots for the Musket. Fixed an issue where the Relentless Fury and Accumulated Power passive durations could not be extended. Fixed an issue where Ice Pylon prevented Gathering Storm from triggering after 3 consecutive light attacks.



Fixed a low frequency issue that prevented Players from selecting a new Governor in a Company/Settlement if the previous Governor had left under specific conditions. Increased Mana regen rate increase from 100% to 200%. adduct mutation mutations benzopyrene pdb mutagen major describes Updated the map pin for Keen Tempers quest to point players in the correct direction. Fixed an issue where Meteor Showers Immolate upgrade was not properly functioning when using the Keenly Jagged perk. This new restriction will keep alt characters from being used as an unfair advantage in that servers influence pushes or territory wars. Their main ability is a jumping spin with their spear that deals decent Shipyard Warrior (Elite) These are melee attackers wielding a sword and shield. Increased Bane power on magic and ranged weapons.